“The desire to create is one of the deepest yearnings of the human soul.”

— DIETER F. UCHTDORF

Incredible worlds.

 

We pride ourselves in creating an immersive experience using Minecraft building as a medium. From roaring cities to serene landscapes, there is no limit to what is possible.

Minecraft is more than just a medium for artists to express themselves, it is a medium to share and create beautiful experiences.

We focus on creating a breathtaking exploration for our players, and with more than a decade of experience we have everything it takes to create truly immersive worlds.

Bringing games to life.

 

The key to success is in the details, which is why we believe extra attention to features like models & art are essential to bringing a refreshing and exciting experience to our players. From general wildlife and roaming NPC’s to incredible bosses, there is literally no limit to what can be done using models & art.

Furthermore, models & art help direct the mood of the games, it helps convert a mute city into a bustling metropolis, an empty room into a livable set, a plain forest to a teeming paradise. From their striking visuals to immaculate animations, it all quickly adds up to one hell of an experience simply by considering models & art.

That is why we focus heavily on enhancing the game play by adding detailed models & art.

 

The backbone of it all.

 

Behind the bustling metropolis and teeming forest lies an important element which makes up a significant portion of the experience. Typically, this underlying backbone goes unnoticed by others - you guessed it, the technology. However, we know the importance of proper tech.

Using technology to shape the experience is fundamental in our game development. From adding life to models, making NPC’s go about their business, and creating spectacular boss fights, to unique UI experiences, sound design, ambient music and more, it all comes down to the lines of code making up that tech.

Without those specific lines of code no game would be playable, thus no game would be enjoyable.

… and we are all about creating enjoyable experiences for everyone involved.